Japanese anime: From 'Disney of the East' to a global industry worth billions
日本動(dòng)漫:從“東方迪士尼”到價(jià)值數(shù)十億的全球產(chǎn)業(yè)
Abiker gang slices through Tokyo's neon-soaked night. The riders hit the brakes next to a giant, black crater created by an atomic blast. It's so enormous that it bursts beyond the comic strip panels and seeps across the whole page.
阿比克爾·岡在被布滿霓虹燈的東京夜晚穿梭。騎行者在一個(gè)巨大的黑色坑旁踩剎車,這個(gè)坑是由一次原子彈爆炸造成的。它是如此巨大,以至于它超出了漫畫面板,沾滿了整個(gè)頁面。
This is the opening of "Akira," a popular science-fiction manga (Japanese comic or graphic novel) created in 1982 by Japanese artist Katsuhiro Otomo, whose work soon spread to a small core of fans in the US.
這是“Akira”的開場(chǎng),這是一部受歡迎的科幻漫畫(日本漫畫或圖畫小說),1982年由日本藝術(shù)家大藤勝弘(Katsuhiro Otomo)創(chuàng)作。他的作品很快就傳播到了美國的一小群粉絲中。
"Americans had never seen anything like this before," said Susan Napier, a professor of Japanese studies at Tufts University, in a phone interview. "'Akira' was an incredible post-apocalyptic story that had psychological depth and the visuals to match. It was pushing boundaries in a way US comics at the time were not."
塔夫茨大學(xué)日語研究教授蘇珊·納皮爾在接受電話采訪時(shí)說,“美國人以前從未見過這樣的事情。”“‘Akira’是一個(gè)令人難以置信的后世界末日故事,心理深度和視覺效果很匹配。它正在以一種當(dāng)時(shí)美國漫畫沒有的方式打破界限。”
Compared to DC Comics and Marvel, "Akira" felt subversive and different. The story follows biker gang leader Shotaro Kaneda as he battles to save his friend from a secret government program that conducts tests on psychic children.
與DC漫畫和漫威相比,“Akira”給人的感覺是顛覆性的和與眾不同的。故事講述的是摩托車幫派頭目金田正太郎對(duì)通靈兒童進(jìn)行測(cè)試的一個(gè)秘密的政府項(xiàng)目中為解救他的朋友而戰(zhàn)的故事。
In 1988, Otomo released "Akira" as an anime, a film so detailed and intricate that it took animators years to hand-paint each of the single shots used to bring the story to life.
1988年,Otomo將“Akira”作為一部動(dòng)畫片發(fā)行,這部電影如此詳細(xì)和復(fù)雜,以至于動(dòng)畫師們花了數(shù)年時(shí)間手工繪制每一個(gè)用來讓故事栩栩如生的鏡頭。
Touching on themes as disparate as sex, death, science fiction and romance, manga and anime catered to all ages and tastes. Commercial hits like "Pokémon" and "Dragon Ball Z," meanwhile, projected a new image of Japan to the world.
從性、死亡、科幻小說到愛情故事,漫畫和動(dòng)畫觸及了不同的主題,迎合了所有年齡層和口味。與此同時(shí),《神奇寶貝》(Pokemon)和《龍珠Z》(Dragon Ball Z)等商業(yè)大片向世界展示了日本的新形象。
"The popularity of Japanese manga, anime and games have injected the world with a more human and relatable image of Japan and the Japanese."
“日本漫畫、動(dòng)漫和游戲的流行為世界注入了更人性化和更貼近日本人的形象。”