In a recent interview, director George Miller expressed his opinion on whether or not he was interested in adapting the Mad Max franchise into a video game. He stated that they had attempted to make a video game for Mad Max: Fury Road, but the results did not live up to his expectations and vision. Despite being requested by many, Miller felt that the game did not live up to the standards he had in mind.
在最近的一次采訪中,關(guān)于是否有意將《瘋狂的麥克斯》系列電影改編成電子游戲的問(wèn)題,導(dǎo)演喬治·米勒表達(dá)了他的看法。他表示,他們?cè)鴩L試為《瘋狂的麥克斯:狂暴之路》制作過(guò)一款電子游戲,但結(jié)果并未達(dá)到他的期望和設(shè)想。盡管受到了許多人的要求,但米勒認(rèn)為這款游戲并未達(dá)到他心目中的標(biāo)準(zhǔn)。
Miller further stated that they had given the material in question to a company to develop, but the results were not ideal. He emphasized that he was a person who pursued perfection, and if he could not achieve the highest level, he would rather not try.
米勒進(jìn)一步表示,他們?cè)鴮⑾嚓P(guān)素材交給了一家公司開(kāi)發(fā),但結(jié)果并不理想。他強(qiáng)調(diào)自己是一個(gè)追求完美的人,如果不能達(dá)到最高水平,他寧愿不去嘗試。
He then specifically mentioned the well-known game producer Hideo Kojima and expressed his high appreciation for him. Miller said that Hideo Kojima has a wealth of creativity and talent, and that he very much hopes that if there is an opportunity, Hideo Kojima will take over the production of the Mad Max video game. Miller said that although he was unable to produce the game himself, he was looking forward to Hideo Kojima and hoped that he could realize his vision for the game through Hideo Kojima's hands.
隨后,他特別提到了知名游戲制作人小島秀夫,并表達(dá)了對(duì)他的高度贊賞。米勒表示,小島秀夫擁有豐富的創(chuàng)意和才華,他非常希望如果有機(jī)會(huì),小島秀夫能夠接手《瘋狂的麥克斯》電子游戲的制作。米勒表示,雖然他自己無(wú)法親自制作這款游戲,但他對(duì)小島秀夫充滿了期待,希望能通過(guò)小島秀夫的手,實(shí)現(xiàn)他對(duì)這款游戲的設(shè)想。